# Daegu Content Fair participation and outcomes

> Live situation record from CLSTR: https://clstr.news/situations/daegu-content-fair-participation-and-outcomes
> Updated: 2026-10-18T22:22:21.000Z. Sources: 6. Developments: 2.

The 5th Daegu Content Fair (DCCF) concluded at EXCO, attracting approximately 24,000 visitors over a two-day period. The event featured 160 companies across 433 booths, showcasing sectors such as games, webtoons, publishing, and characters.

Notable highlights included demonstrations of the new title ‘World of Dokkaebi’ by Kakao Games and Redice Studio. The fair also facilitated business development through an indie game export consultation session, which recorded 89 consultations with a potential value of $13.6 million, as well as an indie game IR pitching session, an e-sports festival, and creator talk shows.

Daegu Mayor Chu Kyung-ho expressed a vision for the city to become a ‘global content hub city,’ pledging administrative support to help local content companies grow into high-value industries and enter global markets.

## Timeline

### 2026-10-18: Daegu Content Fair concludes with 160 companies participating

The 5th Daegu Content Fair attracted 24,000 visitors and 160 companies, showcasing games and webtoons while facilitating $13.6 million in export consultations.

2 sources. https://clstr.news/cluster/daegu-content-fair-concludes-with-160-companies-participating

### 2026-10-15: Daejeon Content Fair expands with characters and games

The 2026 Daejeon Content Fair is underway at the DCC, featuring 149 companies showcasing public characters, functional games, and subculture content to an expected 12,000 visitors.

4 sources. https://clstr.news/cluster/daejeon-content-fair-expands-with-characters-and-games

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Cite as: Daegu Content Fair participation and outcomes. CLSTR, https://clstr.news/situations/daegu-content-fair-participation-and-outcomes
