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Capcom implements new dismemberment technology in Onimusha: Way of the Sword
Capcom has introduced a new samurai dismemberment technique in its latest title, Onimusha: Way of the Sword. Developed using the RE Engine, this technology allows for detailed combat animations that can be applied to future Capcom titles. Director Satoru Nihei noted that while the technique is most prominent during dramatic finishing moves against weaker opponents, the team focused on using existing company assets and technologies to enhance the sense of action and power.
Regarding gameplay balance, Nihei stated that the studio has achieved its intended difficulty levels by analyzing player data. The development goal was to provide a satisfying challenge without the extreme difficulty found in titles like Sekiro or Nioh, ensuring players can overcome obstacles to progress through the story. The game is designed to offer approximately 20 hours of gameplay.
Entities
Capcom · Onimusha: Way of the Sword · RE Engine · Satoru Nihei