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Cold Symmetry introduces adaptive difficulty for Mortal Shell 2
Cold Symmetry has released a new update for Mortal Shell 2 that introduces an experimental adaptive difficulty system. This feature allows the game to dynamically adjust enemy strength based on player performance.
If a player progresses easily without dying, the system increases enemy health, damage output, and resistance to being broken. In some cases, the difficulty can exceed the original intended balance. Conversely, if a player struggles or dies repeatedly, the system reduces enemy stats and implements a protection mechanic to prevent players from being killed in a single hit when at full health.
The system is entirely optional and can be toggled via the game settings. To ensure the game returns to its intended balance, these adjustments are not permanent; they gradually fade as the player's performance stabilizes.