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Fenestra: my focus, her future announced as productivity-driven adventure game
Indie game label STAYRESIDENT has announced ‘Fenestra: my focus, her future’, a productivity-focused育成 (nurturing) adventure game for PC via Steam. The title combines focus-support tools with character development mechanics, where a user’s real-world work or study sessions directly influence the growth of a digital character named Fenestra.
Players use built-in tools such as a Pomodoro timer, To-Do lists, and a weekly habit tracker to manage their tasks. While the player works, Fenestra engages in learning activities that increase her intelligence, sensibility, and morality. Depending on the player’s interaction style and the character's developed attributes, Fenestra can evolve into one of nine distinct personalities, ranging from a ‘tsundere’ to a ‘solitary goddess’.
The game features a script of over 120,000 words written by Keisuke Makino, known for ‘Kemono Michi’ and ‘The Moon, the Sausage, and the Vampire’. The experience includes 20 different endings and full voice acting. Musical elements include over 50 Kawaii Future Bass tracks and original songs by Vocaloid producer adomiori. A release date and price have not yet been announced.
Entities
Fenestra: my focus, her future · Keisuke Makino · STAYRESIDENT · Steam · adomiori