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Global gaming market sees Chinese dominance and emerging African growth
The global video game market, valued at over $300 billion, is experiencing significant shifts in regional dominance and player demographics. In July 2026, Chinese mobile-game publishers demonstrated massive international influence, accounting for 42.6 percent of the revenue generated by the world’s top 100 mobile-game companies. Thirty-eight Chinese firms were ranked among the highest-grossing publishers, generating $2.3 billion. Tencent maintained a global lead, while miHoYo saw a 71 percent month-on-month increase. This expansion into overseas markets serves as a primary growth driver as the Chinese domestic market reaches saturation.
Simultaneously, gaming momentum is rising in Africa and the Middle East. Approximately 380 million players, or 14 percent of the global gaming population, reside in these regions. Most players engage recreationally via mobile devices, though there is a growing trend toward organized esports. In Africa, improved internet infrastructure is facilitating pan-African tournaments in genres such as football simulations and multiplayer online battle arenas (MOBA), helping to build social communities through competitive play.
Entities
NetEase · Newzoo · Sensor Tower · Tencent · miHoYo