< Back to all clusters
[BUSINESS] · United States · 3 sources

started · updated

In-game advertising market projected to reach $20.7 billion by 2030

The in-game advertising market is projected to grow from $11.03 billion in 2025 to $20.7 billion by 2030, representing a compound annual growth rate (CAGR) of 13.5%. This expansion is driven by an increasing number of gamers, the rise of mobile gaming, and the proliferation of free-to-play models. North America is identified as the largest regional market for 2025.

Key industry trends include strategic partnerships for non-intrusive ad placements, such as the collaboration between Anzu and Gameloft SE. Anzu is also expanding its reach beyond dedicated gaming environments, offering advertisers the ability to target gaming audiences across various mobile app categories through both SDK and SDK-less integration options. This move aims to provide full-funnel campaign capabilities to reach engaged users throughout their mobile usage sessions.

Entities

Anzu · Gameloft SE · Itamar Benedy · Stephan Pretorius · WPP

Claims

What the coverage asserts, and how many sources carry each claim.