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[TECHNOLOGY] · Germany · 2 sources

King Art reveals level design strategy for Dawn of War 4

Developer King Art has revealed how Dawn of War 4 will feature more than 100 levels, despite having over 70 confirmed campaign missions. Speaking at Gamescom dev, Senior Lead Level Designer Magnus Brauckhoff explained that the studio is not building 100 entirely unique maps.

Instead, the developers utilize large-scale 'battlefields' that serve as foundations for multiple missions and game modes. To ensure variety and prevent repetitive gameplay, the studio modifies layouts, lighting, and internal systems within these maps. Key techniques include using modular environments, multi-scene maps, and changing mission objectives, starting positions, or access points to make a familiar battlefield feel distinct during different encounters.

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Dawn of War 4 · gamescom dev