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[TECHNOLOGY] · Germany, Italy · 2 sources

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Magic: The Gathering designer discusses The Hobbit expansion at Gamescom

At Gamescom 2026, Gavin Verhey, Principal Game Designer for Magic: The Gathering at Wizards of the Coast, discussed the upcoming expansion based on 'The Hobbit'.

Verhey explained the design philosophy behind the Universes Beyond line, noting that mechanics are developed through two primary methods: starting from a design requirement to respect the original work's spirit, or starting from a pure mechanical function. He highlighted the challenge of translating a linear narrative into a game where players can create unpredictable outcomes, such as characters like Bilbo and Smaug fighting on the same side.

Additionally, the event featured interactive fan activities, including a 'Smaug’s Cave' experience where players searched for treasures and boosters among coins, designed by local event teams to enhance the immersive experience.

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Gamescom · Gavin Verhey · Magic: The Gathering · Wizards of the Coast