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Marvel’s Wolverine player discovers out-of-bounds glitches
A player of Marvel’s Wolverine has discovered glitches that allow for out-of-bounds exploration, revealing areas beyond the intended play space. A YouTuber known as “Turned” documented these findings through several videos.
In one instance, the player was able to climb over a building during the mission “The One That Got Away” to access a large area containing floating trees, glitchy collision, and terrain that leads beneath the map. The footage suggests the game may have originally been designed with a more ambitious scope before being scaled back.
Additional glitches were found within the game’s Japan environment. By jumping over trucks, players can bypass automatic respawn triggers to explore detailed areas including shops and eating establishments. These out-of-bounds sections also feature technical errors such as cars phasing through walls, floating non-player characters (NPCs), and characters stuck in T-poses.