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New indie puzzle and hidden object games released for mobile and console
The indie gaming market sees new entries with distinct mechanics. “Find All 3: Travel,” developed by Very Very LITTLE Studio, is a hidden object game where players locate items to transform black-and-white landscapes into colorful, animated scenes. The gameplay involves finding animals, plants, and objects to bring the environment to life, similar to “Where’s Waldo?”
In the mobile space, Ivan Onoprienko has released “Doodle, Please!” for iPhone. This physics-based puzzle game requires players to draw objects—such as bridges, levers, or counterweights—to help a character reach a goal. The game features 90 levels across six themed islands and utilizes a visual style reminiscent of pencil drawings on notebook paper. The title offers a one-time purchase to unlock all levels and contains no advertisements or subscriptions.