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Rust migration discussion highlights Bevy engine challenges
Following a discussion regarding the migration away from the Rust programming language, community insights suggest that the decision was largely driven by a move from the Bevy engine to Unity, rather than a rejection of Rust itself.
Contributors noted that the challenges were often rooted in the Bevy engine's structure and development methodology, specifically citing API churn and regressions. The discussion highlighted how closely a programming language and its associated engine are intertwined in game development, noting that choosing an engine like Bevy necessitates adopting Rust, just as Unity or Unreal necessitates C++ or C#.
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Bevy · Hacker News · Rust · Unity