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Sony PS6 to Use AI Frame‑Interpolation for 4K 120 fps While Cutting Costs
Leaked documents reviewed by hardware analyst Moore’s Law Is Dead indicate that Sony’s upcoming PlayStation 6 will rely heavily on video frame interpolation (VFI) and AI‑driven upscaling rather than pure raw GPU power. The strategy aims to deliver a stable 4K output at 120 frames per second by generating intermediate frames with machine‑learning algorithms, supplemented by AI‑enhanced ray tracing and super‑resolution techniques.
The leaks also mention a focus on low‑power operation and cost control, citing pressures from high memory prices and potential EU energy‑efficiency regulations. By shifting rendering workloads to neural‑network accelerators, Sony hopes to keep the console affordable, targeting a launch window around 2027‑2028 with a price range estimated between $599 and $799. Additional AI features may be integrated into the system software, such as an on‑device voice assistant and AI‑assisted UI functions.