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Gears of War: E-Day prequel explores the start of the Locust war
The Coalition is developing ‘Gears of War: E-Day’, a prequel to the established science-fiction shooter franchise. Developed using Unreal Engine 5, the game serves as an origin story set 14 years before the events of the original title.
The narrative focuses on the onset of the war on the planet Sera, specifically detailing the emergence of the Locust creatures from underground. The story explores the early relationship between protagonists Marcus Fenix and Dominic Santiago, who are depicted as young veterans navigating a period of peace following the Pendulum Wars before the sudden outbreak of conflict.
Gameplay elements include a campaign centered around the city of Kalona, which shows progressive damage from attacks. While initially linear, the game introduces broader zones that allow players to engage in optional activities and collect resources, building upon design elements seen in ‘Gears 5’.
Entities
Dominic Santiago · Gears of War · Kalona · Locust · Marcus Fenix · Sera · The Coalition · Unreal Engine 5
Claims
What the coverage asserts, and how many sources carry each claim.
- [● 3 SOURCES] The game is set 14 years before the original Gears of War title, Aspho Fields. www.fehmarn24.de · www.kurierverlag.de · www.op-online.de
- [● 3 SOURCES] Gears of War: E-Day is a third-person shooter prequel developed using Unreal Engine 5. www.fehmarn24.de · www.kurierverlag.de · www.op-online.de
- [● 3 SOURCES] The story depicts the origin of the friendship between Marcus Fenix and Dominic Santiago. www.fehmarn24.de · www.kurierverlag.de · www.op-online.de
- [● 3 SOURCES] The plot follows the beginning of the war between the inhabitants of Sera and the underground Locust creatures. www.fehmarn24.de · www.kurierverlag.de · www.op-online.de