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The Last of Us Remastered receives unofficial Android port
An unofficial Android port of The Last of Us Remastered, based on the 2014 PlayStation 4 version, has been released. Developed by Erick Mendes under the Daedalus Emulator project, the adaptation is not a cloud streaming service or an official Sony release, but a direct execution of the game files using a compatibility layer.
The project builds upon the work of developer ravencaio, who created a PC environment for the PlayStation 4 edition. The Android version, currently at version 0.1, utilizes ARM64 Bionic, FEX instruction translation, and Vulkan graphics technology. It supports touch controls and physical controllers, and allows users to adjust various graphical settings including ambient occlusion, motion blur, and depth of field.
Initial testing on high-performance hardware, such as the RedMagic 10 Pro equipped with the Snapdragon 8 Elite, has shown performance reaching approximately 36 FPS at 720p resolution. The software requires a 64-bit ARM-based device running at least Android 11 and the original PlayStation 4 game files to function.
Entities
Daedalus Emulator · Erick Mendes · Naughty Dog · PlayStation 4 · Sony