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Tomb Raider: Legacy of Atlantis employs AI for concept work as Switch 2 lineup expands
Crystal Dynamics confirmed that generative AI tools were used during the early development of Tomb Raider: Legacy of Atlantis to generate ideas and visualise temporary concepts. The studio stressed that any AI‑created assets were subsequently refined or replaced by human artists before the final game release, and the Steam page was updated to clarify this process.
A Nintendo Switch 2 partner‑spotlight video later announced the console’s upcoming library, listing Tomb Raider: Legacy of Atlantis among dozens of new titles slated for the platform, alongside games such as Wo Long: Fallen Dynasty and Xenoblade Chronicles. The announcement highlights the growing catalogue for the next‑gen handheld and the industry’s interest in the title.