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Tomb Raider: Legacy of Atlantis to feature customizable difficulty settings
Tomb Raider: Legacy of Atlantis is set to feature a highly customizable difficulty system. According to Michał Kuk, Creative Director at Flying Wild Hog, players will be able to independently adjust the difficulty levels for combat, puzzles, and traversal. Each of these three categories will offer three distinct levels: Easy, Medium, and Hardcore.
This granular control allows players to tailor their experience to their specific preferences. For instance, fans of the original 1996 series may choose to set puzzles to Hardcore while keeping combat or platforming elements on easier settings.
Developed using Unreal Engine 5, the game is scheduled for release on February 12, 2027. It will be available on PC, PlayStation 5, Xbox Series, and Switch 2.
Entities
Flying Wild Hog · Lara Croft · Michał Kuk · Tomb Raider: Legacy of Atlantis · Unreal Engine 5