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[PERSON]

Hiroki Totoki

Featured in 7 tracked stories · first seen

Situations

[ACTIVE] [TECHNOLOGY] [JP]

Sony PlayStation 6 development and pricing uncertainty

5 clusters · 73 sources · last updated

Latest: Sony adjusts PlayStation strategy amid hardware cost shifts

Sony CEO Hiroki Totoki has reaffirmed that the company has not yet established a launch date or pricing for the PlayStation 6. While previous speculation pointed toward a 2027 release, the ongoing semiconductor crisis an

[ACTIVE] [TECHNOLOGY] [JP] [US] [DE]

Sony disc phase-out and PS6 hardware strategy backlash

55 clusters · 567 sources · last updated

Latest: Sony faces PlayStation boycott over digital ownership shift

Sony Interactive Entertainment’s decision to end physical PlayStation game disc production in January 2028 has triggered intense global backlash. The #PSBlackout boycott, organized by DoesItPlay, ran from 23 to 30 August

[ACTIVE] [TECHNOLOGY] [JP] [US] [DE]

Sony PlayStation disc phase-out, Plus pricing & legal push

58 clusters · 416 sources · last updated

Latest: Sony clarifies digital game purchases are licenses, not ownership

Sony’s plan to cease new PlayStation disc production by 31 January 2028 continues to face scrutiny as the company navigates a global memory crisis. CEO Hiroki Totoki suggested the crisis is “fortunate” timing, as the Pla

[ACTIVE] [TECHNOLOGY] [CN] [KR] [US]

AI-driven memory shortage intensifies through 2028

13 clusters · 97 sources · last updated

Latest: RAM prices surge 500% amid shortages as Asus unveils Xbox Ally X20

The AI-driven shortage of DRAM, HBM, and NAND is intensifying. Samsung Electronics has warned that the RAM shortage will worsen in 2027 and remain severe through at least 2028, as the shift toward high-bandwidth memory (

[ACTIVE] [BUSINESS] [US] [JP]

US video game console and software market trends

2 clusters · 2 sources · last updated

Latest: Nintendo controls 63% of US physical game market

The United States video game market has seen significant shifts in platform dominance and media formats. Earlier data from a Statista Consumer Insights survey indicated that Sony’s PlayStation and Nintendo held a strong