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CD Projekt RED development and strategic shifts
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2026-10-24 18:06 UTC → 2026-10-25 13:45 UTC ·
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CD Projekt RED is implementing strategic shifts in its development methodologies and intellectual property management. The studio is transitioning from its proprietary REDengine to Unreal Engine 5 for future projects, including the next Witcher title. Co-president Michał Nowakowski clarified that this move was inspired by the technological capabilities of ‘The Matrix Awakens’ demo rather than being a reaction to previous technical issues. This transition is supported by a strategic partnership with Epic Games, allowing the studio to influence engine development Games to meet high-end graphical requirements. To improve production efficiency, the studio has adopted a multidisciplinary ‘pods’ team structure, a method utilized during the development of the ‘Cyberpunk 2077: Phantom Liberty’ expansion to avoid previous launch issues. Lead Quest Designer Pawel Sasko noted that this structure helped improve narrative clarity by ensuring player choices have more visible consequences. Additionally, the studio is expanding its brand presence through collaborations, such as introducing ‘Cyberpunk: Edgerunners’ content into Fortnite. In recent updates to Regarding ‘Cyberpunk 2077’, the studio introduced a Witcher-themed equipment set featuring the Wolf School logo. Sasko also revealed that approximately half of the current quest team consists of former modders, highlighting the studio’s commitment to has released the modding community. Plans are also underway for cross-platform mod support via mod.io Edgerunners 2 (version 2.5) update across PC, Mac, PS5, PlayStation 5, and Xbox Series X|S, X|S. This update fulfills previous plans for cross-platform mod support via mod.io, enabling console players to browse and install community-made content through the in-game menu. Combat mechanics have been expanded with future considerations a dual-wielding playstyle, unlocked via the ‘Double Trouble’ perk, which allows the simultaneous use of two Power-category pistols or revolvers with a 37.5% damage penalty per weapon at the first level. The update also introduces content inspired by the ‘Cyberpunk: Edgerunners’ anime, including the ‘Clampdown’ side quest, new clothing, and the HKGN 102.0 FM radio station. Technical enhancements include support for Nintendo Switch 2. Regarding future titles, Samsung Odyssey 3D monitors, DLSS 4.5, and performance optimizations for PlayStation 5 Pro. Looking ahead, ‘Cyberpunk 2’ remains in pre-production with a team of over 180 professionals. Recent job postings suggest the sequel may feature multiplayer or cooperative gameplay modes, specifically seeking expertise in multiplayer network architecture for shared missions. Industry analysts suggest these elements may contribute to a project budget of approximately $400 million, with a potential release window in the fourth quarter of 2030.
Versions
- 2026-10-25 13:45 UTC CD Projekt RED development and strategic shifts
- 2026-10-24 18:06 UTC CD Projekt RED development and strategic shifts
- 2026-10-24 06:11 UTC CD Projekt RED development and strategic shifts
- 2026-10-19 10:33 UTC CD Projekt RED development and strategic shifts
- 2026-10-18 13:39 UTC CD Projekt RED development and strategic shifts
- 2026-09-28 11:13 UTC CD Projekt RED development and strategic shifts
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