Monitor this situation.
Unsubscribe anytime.
[SITUATION] · [QUIET] · [BUSINESS]
2 clusters · 4 sources · 6 days · First seen · Last updated
Global toy and licensing market growth
Overview
The global toy market experienced significant growth in the first half of 2026, with value sales increasing by 14% compared to the same period in 2025. This growth reached a total market value of US$ 32 billion, driven primarily by increased sales volume rather than price increases.
Regional dynamics show Latin America as a highly dynamic market, outpacing Europe with key categories including dolls, trading card games, and mini vehicles. In North America, growth is led by major franchises, collectible card games, and licensed entertainment properties.
A major driver of this expansion is the rise of the ‘kidult’ consumer segment—teenagers and adults purchasing collectibles and cross-generational products. In Brazil, collectibles saw a 398% surge among this demographic. Additionally, major sporting events have heavily influenced retail performance; during the 2026 FIFA World Cup, sales of related items in Brazil rose 85.6% compared to 2022, with FIFA-licensed products accounting for 25% of the total toy market revenue in the country during the tournament.
Entities
Circana · FIFA · Confederação Brasileira de Futebol · Centauro · Hasbro
Timeline
-
25 days ago
[BUSINESS] 2 sourcesGlobal toy and licensing markets grow amid rise of adult consumers and World Cup demandThe global toy market grew 14% in early 2026, driven by the rise of adult 'kidult' consumers and high demand for FIFA World Cup licensed products in markets like Brazil.
-
about 1 month ago
[BUSINESS] 2 sourcesCircana reports 14% surge in global toy sales for H1 2026Global toy sales rose 14% in the first half of 2026, driven by regional trends such as licensed collectibles in North America and rapid growth in the Latin American market.
Sources
geekpublicitario.com.br · igizmo.it · maquinadoesporte.com.br · toybook.com