[REVISION HISTORY]
Peak climbing game console release
Updated 3 times since CLSTR started tracking revisions of this situation.
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2026-10-22 05:21 UTC → 2026-10-26 00:44 UTC ·
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The cooperative climbing game Peak, developed by Aggro Crab and Landfall, is scheduled to launch launched on PlayStation 5, Xbox Series X/S, and Nintendo Switch 2 on October 22, 2026. Originally released on Steam in June 2025, the title has seen significant player engagement, with reports ranging from 10 million copies sold to over 20 million players. The console versions will be were released as a ‘Complete Edition,’ Edition’ featuring full cross-play support to allow console players to play alongside the existing Steam PC community. This edition will include includes all previous content updates, such as the Gloom, Mesa, and Roots expansions, as well as the ‘The Final Ascent’ update. Following the launch, the game implemented a version 3.0 update, which significantly expanded content by increasing the number of available mountain maps from 30 to 208 to facilitate a continuous rotation of daily challenges. In Peak, players control scouts attempting to scale a mountain on a mysterious island to secure rescue. The gameplay emphasizes cooperation, requiring players to assist one another with ropes, food, and climbing gear while navigating four distinct biomes. The game features a rotating map that changes every 24 hours and includes survival mechanics where injuries can permanently reduce a character's maximum health. A physical edition for the PlayStation 5, published by Skybound Games, is scheduled for release on December 9, 2026. This version will include a game disc, a printed Scout Passport with customizable stickers, and a ‘Buddy Code’ to share a digital copy with a friend.
Versions
- 2026-10-26 00:44 UTC Peak climbing game console release
- 2026-10-22 05:21 UTC Peak climbing game console release
- 2026-10-17 02:45 UTC Peak climbing game console release
- 2026-10-16 01:26 UTC Peak climbing game console release
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