[REVISION HISTORY]
Retro repair simulators launch and ReStory sales surge
Updated 5 times since CLSTR started tracking revisions of this situation.
What changed
2026-08-13 14:39 UTC → 2026-08-15 22:14 UTC ·
added
removed
In late July 2026, tinyBuild and Mandragora announced ReStory, a PC simulation set in early‑2000s Tokyo where players run an electronics‑repair shop, handling tasks such as unscrewing, cleaning, soldering and repainting vintage devices. The demo had already attracted over 600,000 wishlists on Steam. A few weeks later, on 6 August 2026, Blood Pact Studios revealed an autumn update for Retro Rewind: Video Store Simulator, adding 1990s‑style consoles, a Tech Shed Electronics shop and repair services. On 6 August 2026, tinyBuild and Mandragora launched ReStory: Chill Electronics Repairs on Steam. The released title lets players repair handheld consoles, mobile phones, cameras, home appliances and licensed Atari systems, manage shop finances, and customize the workshop. It includes a Y2K‑style web browser for sourcing parts, branching storylines with multiple endings, and a limited‑time limited-time 10% discount at a $19.99 price. Prior to launch, the game amassed more than 700,000 wishlists, ranked among the 50 most‑played demos at Steam Next Fest, and earned a 96% positive rating. Following its release, ReStory achieved significant commercial success, selling approximately 100,000 copies on Steam within the first 24 hours. The game has maintained high critical acclaim with a 96% to 97% positive rating on Steam and high scores on OpenCritic and Metacritic. Player engagement has been high, with SteamDB reporting concurrent player peaks exceeding 19,000. Developers have reportedly begun working on updates to address bug reports and implement community feedback, including additional shop customization features. By 8 August 2026, financial reports indicated the game recouped its budget within 12 hours of launch, with lifetime gross Steam revenue exceeding $2 million. The title maintains an ‘Overwhelmingly Positive’ rating By 12 August 2026, ReStory reached a milestone of over 300,000 copies sold within its first week. Developers are reportedly working on Steam additional story content and an 89 average score on OpenCritic. more retro devices for future updates.
Versions
- 2026-08-15 22:14 UTC Retro repair simulators launch and ReStory sales surge
- 2026-08-13 14:39 UTC Retro repair simulators launch and ReStory sales surge
- 2026-08-10 14:05 UTC Retro repair simulators launch and ReStory sales surge
- 2026-08-10 11:21 UTC Retro repair simulators launch and ReStory sales surge
- 2026-08-06 18:13 UTC Retro repair simulators launch
- 2026-08-06 14:31 UTC Retro-themed simulation game releases
Only revisions since CLSTR began indexing content versions appear here. Select a version to see what changed compared to the one before it.