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[SITUATION] · [QUIET] · [TECHNOLOGY]
2 clusters · 13 sources · 12 days · First seen · Last updated
Yoko Taro career and creative reflections
Overview
Video game director Yoko Taro has shared insights regarding his creative process and his current motivations for remaining in the industry.
Reflecting on the development of NieR: Automata, Taro noted that he sought creative freedom by attempting to ‘hide’ from publisher Square Enix. This approach allowed him to develop the game according to his own vision rather than catering to specific market-driven directions. This shift contributed to the series becoming a global success, with NieR: Automata surpassing 10 million units sold.
More recently, Taro stated that he lacks the emotional drive to continue game development, noting that he has already achieved his professional dreams. While he could potentially live off savings and a pension, he continues to work as a method of dementia prevention, viewing the mental challenges of development as a way to maintain cognitive health.
Entities
Yoko Taro · Nier: Automata · Keisuke Okabe · The Tenth Mosaic · Square Enix
Timeline
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[TECHNOLOGY] 8 sourcesYoko Taro reveals he continues game development to prevent dementia
NieR creator Yoko Taro stated at a Tokyo event that he lacks the emotional desire to continue making games, but continues working to help prevent dementia.
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[TECHNOLOGY] 6 sourcesYoko Taro discusses creative freedom during NieR: Automata development
Director Yoko Taro revealed that NieR: Automata's success stemmed from his creative freedom and attempt to avoid Square Enix's influence, allowing him to develop the game according to his own vision.
Sources
br.ign.com · criticalhits.com.br · gamesource.it · gametimers.it · hardware.com.br · in.ign.com · jpgames.de · latam.ign.com · multiplayer.it · nl.ign.com · noticiasdemalaga.es · otakupt.com · xboxdynasty.de