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GXG 2026 gaming festival draws 43,000 visitors to Pangyo
The GXG 2026 game culture festival attracted approximately 43,000 visitors to the Pangyo Station Square area in Seongnam. Hosted by Seongnam City and organized by the Seongnam Industry Promotion Agency and the Game Culture Foundation, the event integrated gaming with music, artificial intelligence, and subcultures.
As part of the festival, the 2026 Indiecraft exhibition featured 64 development studios. The Connect Fair K-Game Export Consultation facilitated business connections between 82 domestic indie game developers and 44 domestic and international buyers, including investors and publishers. The consultation resulted in approximately 240 business meetings.
International participation included companies from Japan, Singapore, China, Taiwan, Vietnam, and Spain. Major South Korean industry players such as Nexon, Netmarble, and Kakao Games also participated in the networking efforts to support the overseas expansion of Korean indie games.
Entities
GXG 2026 · Korea Mobile Game Association · Pangyo · Seongnam City · Seongnam Industry Promotion Agency