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Tides of Annihilation features dual-frontline combat in London
Eclipse Glow Games is developing Tides of Annihilation, an action-adventure game set in an alternate version of London. The title utilizes a “dual frontline system” where the protagonist, Gwendolyn, combines sword attacks with summonable spectral knights based on Arthurian legend. These knights act as loadout-based abilities that can influence combat through teleportation, freezing enemies, or breaking shields, while also serving as environmental tools for traversal.
Early hands-on previews indicate that while the combat animations are fluid and the technical performance on PC and consoles is clean, the game faces challenges with character physics. Specifically, movement controls, sprint speeds, and jumping mechanics have been described as heavy or lacking precision. Developed using Unreal Engine 5 by a team of 150, the game is not expected to be released before mid-2027.