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[SITUATION] · [QUIET] · [TECHNOLOGY]

2 clusters · 7 sources · 16 days · First seen · Last updated

Embark Studios updates The Finals game mechanics

Overview

Embark Studios announced the ‘Dynamism’ update for its team-based FPS, The Finals, which was scheduled for release on October 20. This update focused on a significant overhaul of the environmental destruction system by introducing ‘gradual destruction’—a physics layer allowing building components to hinge, twist, sag, and deform rather than instantly breaking. The update also refined the behavior of smoke and toxic gases to prevent them from passing through solid walls.

Following the release, the Season 12 ‘Prime Time’ update introduced the game’s first solo mode, ‘Solo Showdown,’ a tournament-style format where 12 players compete individually. To support the solo player base, which Nexon reports accounts for approximately 60% of players, the update included class rebalancing for the Light and Heavy classes. New gameplay mechanics were also added, including the ‘True Sight’ specialization, the ‘Translocator’ gadget, and the ‘Mimic Device.’ Furthermore, the ‘Dynamism 2.0’ overhaul further improved destruction and physics, adding features such as spiderweb wall cracking and more realistic building collapses.

Entities

THE FINALS · Nexon · Embark Studios

Timeline

  1. [TECHNOLOGY] 3 sources
    Embark Studios launches THE FINALS Season 12 Prime Time update

    THE FINALS Season 12 ‘Prime Time’ update introduces the ‘Solo Showdown’ mode, class rebalancing, new gadgets, and an overhaul to the game’s destruction and physics systems.

  2. [TECHNOLOGY] 4 sources
    Embark Studios to overhaul destruction in The Finals Season 12

    Embark Studios will launch the ‘Dynamism’ update for The Finals on October 20, introducing a new gradual destruction physics layer for more realistic, twisting, and sagging environmental collapses.

Sources

appbank.net · automaton-media.com · console-tribe.com · gamerhub.co.uk · invenglobal.com · it.ign.com · streamfinder.io