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2 clusters · 2 sources · 9 days · First seen · Last updated
Production details for The Mandalorian and Grogu
Overview
Artists and supervisors from Industrial Light & Magic and Lucasfilm have shared technical and creative insights regarding the production of ‘The Mandalorian and Grogu.’
Industrial Light & Magic animation supervisor Hal Hickel detailed a visual effects approach that blends digital animation with traditional stop-motion techniques. To replicate the feel of the original trilogy, the team utilized physical puppets for certain sequences and animation tests originally developed for ‘Rogue One.’ Technical efforts also focused on simulating the weight of AT-AT walkers and the unpredictable movement of the AT-RT vehicle.
At the LightBox Expo, Lucasfilm concept artists discussed the challenges of translating designs into the film, including the creation of Grogu’s Anzellan ship and the city of Shikari, which utilized Unreal Engine to manage environmental scale. Additionally, a hardcover book titled ‘The Art of Star Wars: The Mandalorian and Grogu’ by Phil Szostak is scheduled for release on November 3, 2026, featuring concept art and production interviews.
Entities
Hal Hickel · The Mandalorian and Grogu · Jon Favreau · Lucasfilm · Industrial Light & Magic
Timeline
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[CULTURE] 2 sourcesLucasfilm artists detail creative process for The Mandalorian and Grogu
Lucasfilm artists shared insights into the design of “The Mandalorian and Grogu” at LightBox Expo, while a new art book for the film has been announced for release in late 2026.
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[CULTURE] 2 sourcesIndustrial Light & Magic details VFX approach for The Mandalorian and Grogu
ILM animation supervisor Hal Hickel detailed how ‘The Mandalorian and Grogu’ blends digital effects with traditional stop-motion and physical puppets to honor the aesthetic of the original Star Wars trilogy.
Sources
comingsoon.net · laughingplace.com