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2 clusters · 5 sources · 12 days · First seen · Last updated
Resident Evil film production techniques
Overview
The upcoming Resident Evil film, directed by Zach Cregger, is utilizing a hybrid approach to creature design that combines practical effects with digital augmentation. Early reports indicated the production would feature a 2,000-pound practical creature puppet built by special effects veteran Shane Mahan to minimize sole reliance on computer-generated imagery.
Further details reveal that the production uses contemporary dancers and contortionists from Czech companies to achieve organic movement for entities such as the ‘Rat King’ and the ‘Merged Monster’. These performers are physically rigged together using custom harness systems to move as single organisms. To complete the effect, Wētā FX uses high-resolution 3D scans of these performers to digitally extend the monsters with extra limbs and biological textures.
Entities
Zach Cregger · Resident Evil · Wētā FX · Austin Abrams · Shane Mahan
Timeline
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3 days ago
[CULTURE] 3 sourcesResident Evil film uses practical effects and dancers for creature designThe Resident Evil film used a hybrid of practical effects and CGI, employing Czech dancers and contortionists rigged in harnesses to physically perform multi-limbed monsters.
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15 days ago
[CULTURE] 2 sourcesResident Evil movie to feature 2,000-pound practical creatureThe new Resident Evil movie directed by Zach Cregger will feature a 2,000-pound practical creature puppet built by special effects veteran Shane Mahan.
Sources
comingsoon.net · gizmodo.com · horrorfuel.com · superherohype.com · unilad.com