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2 clusters · 8 sources · 5 days · First seen · Last updated

Bungie workforce and project decline post-Sony acquisition

Overview

Following Sony’s $3.6 billion acquisition of Bungie in 2022, the studio has faced a significant reduction in both its workforce and its active project pipeline.

Reports indicate that Bungie’s staff has decreased from approximately 1,500–1,600 employees at the time of the takeover to fewer than 500. While the studio was reportedly developing five to six different projects during its expansion, many have since been canceled or discontinued, including titles such as ‘Matter’, ‘Project Sunspot’, and ‘Project Payback’.

Although some projects like the mobile game ‘Destiny: Rising’ and the shooter ‘Marathon’ have continued, they have encountered various challenges. The studio is currently focused on supporting ‘Destiny 2’ and developing ‘Marathon’ as it attempts to stabilize following a period of heavy investment and significant resource losses.

Entities

Jason Schreier · Destiny 2 · Sony · Bungie · Marathon

Claims

What the coverage asserts, and how many sources carry each claim.

Timeline

  1. 19 days ago

    [BUSINESS] 4 sources
    Bungie workforce and project count decline following Sony acquisition

    Bungie's workforce has dropped from 1,600 to under 500 employees since its 2022 Sony acquisition, amid reports of multiple cancelled game projects.

  2. 23 days ago

    [BUSINESS] 4 sources
    Bungie projects largely canceled following Sony acquisition

    Bungie had up to six game projects in development, but most were canceled following Sony’s $3.6 billion acquisition in 2022, according to reports.

Sources

gamereactor.es · gamereactor.no · ithome.com · multiplayer.it · saudigamer.com · thegamepost.com · wildmountain.ch · world-today-news.com