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2 clusters · 8 sources · 5 days · First seen · Last updated
Bungie workforce and project decline post-Sony acquisition
Overview
Following Sony’s $3.6 billion acquisition of Bungie in 2022, the studio has faced a significant reduction in both its workforce and its active project pipeline.
Reports indicate that Bungie’s staff has decreased from approximately 1,500–1,600 employees at the time of the takeover to fewer than 500. While the studio was reportedly developing five to six different projects during its expansion, many have since been canceled or discontinued, including titles such as ‘Matter’, ‘Project Sunspot’, and ‘Project Payback’.
Although some projects like the mobile game ‘Destiny: Rising’ and the shooter ‘Marathon’ have continued, they have encountered various challenges. The studio is currently focused on supporting ‘Destiny 2’ and developing ‘Marathon’ as it attempts to stabilize following a period of heavy investment and significant resource losses.
Entities
Jason Schreier · Destiny 2 · Sony · Bungie · Marathon
Claims
What the coverage asserts, and how many sources carry each claim.
- [● 3 SOURCES] Bungie had between 1,500 and 1,600 employees at the time of its acquisition by Sony in 2022. www.gamereactor.de · www.gamereactor.es · www.gamereactor.no
- [● 3 SOURCES] Bungie's current workforce is reported to be slightly below 500 employees. www.gamereactor.de · www.gamereactor.es · www.gamereactor.no
- [● 3 SOURCES] Multiple Bungie projects have been cancelled or scrapped recently. www.gamereactor.de · www.gamereactor.es · www.gamereactor.no
- [● 3 SOURCES] The mobile game Destiny Rising and the project Marathon failed to attract buyers. www.gamereactor.de · www.gamereactor.es · www.gamereactor.no
- [● 3 SOURCES] Destiny 2 remains Bungie's primary ongoing project. www.gamereactor.de · www.gamereactor.es · www.gamereactor.no
Timeline
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19 days ago
[BUSINESS] 4 sourcesBungie workforce and project count decline following Sony acquisitionBungie's workforce has dropped from 1,600 to under 500 employees since its 2022 Sony acquisition, amid reports of multiple cancelled game projects.
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23 days ago
[BUSINESS] 4 sourcesBungie projects largely canceled following Sony acquisitionBungie had up to six game projects in development, but most were canceled following Sony’s $3.6 billion acquisition in 2022, according to reports.
Sources
gamereactor.es · gamereactor.no · ithome.com · multiplayer.it · saudigamer.com · thegamepost.com · wildmountain.ch · world-today-news.com